Spacemonster Logo

Harmony

Harmony is a real-time Gaussian splat rendering system for Unreal Engine designed to bring high-fidelity photogrammetry and neural capture into production-ready interactive workflows, combining splat-based environments with native Unreal content such as vehicles, characters, lighting and simulations.

Client: Spacemonster Interactive

TAC - Safer Speeds VR

The Create Space Science touch screen and VR apps are a permanent installation designed to educate high school student about vehicle speed, the effect it has on stopping distance and ultimately road safety. To achieve this students are given a front seat view in a Virtual reality experiment designed to teach them about stopping distances and the effect that speeds has of this.

Client: Grumpy Sailor, TAC

Vivid - Light Installation

An interactive light installation heavily geared towards audience interaction and technology. Users are invited to become part of the Vivid artscape and create a stunning light infused portrait photograph and animated gif which is also displayed to other vivid goers for a limited amount of time.

Client: City of Sydney

TAC - Video Creation Tool

The Create Space Health touch screen app is a permanent installation designed to educate high school student about road safety. This is achieved by allowing them to research road safety topic and then create a TVC with a custom build video creation tool.

Client: TAC
Agency: Grumpy Sailor

TAC - Road to Zero

Road to Zero is a permanent installation located at Melbourne Museum. The experience comprises of 10 individual touch points utilizeing a rang of cutting edge and well establishment hardware and software components.

Client: TAC
Agency: Grumpy Sailor

Samsung - Bring Your A Game

Bring Your A Game is a touring experience designed to build awareness of Samsung's mid range smartphone the A5. The experience consisted of a target practice game enhanced with dynamically controlled LED lighting, two large portrait displays with ingame instructions and an Android application to start the action.

Client: Samsung
Agency: Imagination

IAG - First Place

First Place is a HTC Vive VR interactive experience that challenged the participant’s knowledge of home safety in a unique and immersive way. Participant are transported to a virtual reality living room and given 90 seconds to identify 12 everyday hazards.

Client: IAG
Agency: Imagination

Digital Signage Platform

The Digital Signage Platform is bespoke software solution designed and developed for Lendlease's Sydney HQ.

Client: Lendlease
Agency: Imagination

Ford - Brand Spike

An immersive experience that unexpectedly appeared in Melbourne and Sydney locations. Gestural capture tech was used to create generative art which in turn was recorded into a gallery of user interactions.

Client: Ford
Agency: Imagination

Telstra - ModKit

A touch table experience designed and developer to allow participants to explorer products and services. The experience utilizes cutting edge touch and marker recognition along with a local peer to peer network for communication with an accompanying iPad sales tool application.

Client: Telstra
Agency: Imagination

CBA - Innovation Lab

The CBA Innovation Lab is a place to question, create, test and fast-track ideas. To help facilitate this a number of interactives touch points were created. These include, a iBeacon enabled tablet app, a data analytics interactive, a contactless interactive product demo presentations, a Oculus Rift experience and a cryptocurrency educational touch screen interactive.

Client: CBA
Agency: Imagination

Spirit of ANZAC

The Spirit of ANZAC is a travelling exhibition to commemorate Australia’s involvement in the First World War. The exhibition featured a number of touch screen interactivity, ibeacon location tracking tech, an accompanying Android and iOS VR app for people who were unable to attend the exhibition.

Client: Australian War Memorial
Agency: Imagination

GE - Masdar Innovation Centre

The GE Masdar Innovation Centre is a multilingual innovation and educational centre for GE’s sustainable solutions for the region. The experience consists of 12 engaging interactives touch points with beautiful data visualisations.

Client: General Electric
Agency: Imagination

Spacemonster Interactive © 2020Terms and Conditions